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     The OpenGL Challenge
  http://OGLChallenge.otri.net/
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Info File

Author:   George Ziniewicz
Email:    zin1@home.com
Homepage: http://www.zintel.com/

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Name: PulsarZ

Description:

   A "mistake" I made once where I used orthogonal screen space instead of 
rotating object space for controlling object behaviour.   It is not an 
OpenGL oddity per se, but one that can be made there as well.

   The original Mac version is on my website.

   Press ? for a help screen, notably:

    O - Options: Pulsar or BigBang
   [] - Particle size

zin

