Info File

Author:   George Ziniewicz
Email:    zin1@home.com    zin@zintel.com
Homepage: http://www.zintel.com/

---

Name: EruptionZ

   A volcano simulation, including 3d explosion sound, a deformable mesh, 
flying chunks with trailing smoke, and a bit of lava.

   Things I was challenged to learn or do this week:
      Multipass heighth-indexed multi-textured mesh
      "Class"ified my splinter and lightmap effects
      Added new mesh operations to support multi-texture blending
      Consolidated several objects (particles, camera, screen, text) to use object hierarchy.
      Corrected my "Centered View" for screen-facing particles


   Press ? for a help screen of key controls, or right-click for extensive popup menus.

   Note the menus can also be navigated solely by keys:
     ` (unshifted ~ tilde) - toggle current popup menu
             Up/Down Arrow - scroll vertically through controls
          Left/Right Arrow - adjust slider 1%, or toggle switch, or activate button

   It runs about 30-140 fps on my hp 1 gig athlon w/ GeForce2 Ultra, running Win98.
      (to compare: press keys "r" then "c"  for reset + ClockToggle)


zin

